Hi Fabio!
Thanks! That was it, for some reason I had a process eating space on the drive.
I change the TEMP to another drive and it solved the problem,
Regards
Nuno
Search found 15 matches
- 12 Jul 2024, 15:14
- Forum: Image processing and analysis
- Topic: Low resources error
- Replies: 2
- Views: 955
- 12 Jul 2024, 12:08
- Forum: Image processing and analysis
- Topic: Low resources error
- Replies: 2
- Views: 955
Low resources error
Hi all, I am trying to stack 268 OSC images (imx585 8mb each image) and I am consistenly having a "Low resources error" during the alignment or on the final stack. Using Astroart 64 version the process won't surpass 3.2Gb of RAM even with 32Gb of ram on PC. This happens on Win10 Pro x64 amd Win11 Pr...
- 23 May 2024, 13:56
- Forum: Scripts
- Topic: Using Formulas with more than one image
- Replies: 1
- Views: 1030
Using Formulas with more than one image
Hi! is there a way to use formulas in scripts using not only the active image but several open images and for each color channels of those images? As an example using 2 RGB images and combine both red (vr1+vr2) channels of each image and generate a new mono image with the result. I know this can be ...
- 19 May 2023, 19:16
- Forum: Scripts
- Topic: New SDK for image filters
- Replies: 1
- Views: 2871
Re: New SDK for image filters
Hi! I have been developing some plugins for Astroart (ex: ArcSin and GHS) and I was trying to find a way to preview the plugins before applying them. This is just what I need! Thank you very much, for the SP4 but specially for the SDK update! This is a very important milestone for plugin development...
- 24 Jan 2023, 20:25
- Forum: Image processing and analysis
- Topic: Moving Mask by Pixel in any direction
- Replies: 2
- Views: 2299
Re: Moving Mask by Pixel in any direction
Great, thank you very much!!
Don't even know how I missed that.
Don't even know how I missed that.
- 22 Jan 2023, 14:28
- Forum: Image processing and analysis
- Topic: Moving Mask by Pixel in any direction
- Replies: 2
- Views: 2299
Moving Mask by Pixel in any direction
Hi! Is there any way of moving a mask on screen pixel by pixel (x/y increments) without creating another one? Sometimes is hard to place a mask in the right place without pixel adjusting. It would be a great addition to star masks when trying to remove halos. In the image i post you can see it almos...
- 26 Sep 2022, 12:52
- Forum: General
- Topic: Astroart 8 SP2
- Replies: 3
- Views: 3031
Re: Astroart 8 SP2
Thank you for the update!
- 28 Jul 2022, 12:14
- Forum: Scripts
- Topic: Plugin development - RGB picture
- Replies: 5
- Views: 3718
Re: Plugin development - RGB picture
Hi Fabio, continuing the plugin quest I got another problem. How can I parse the fits header from the sdk in pascal. That would be important because I need to change the plugin behaviour on mono and color images along another parameters. I know that this has to do with basic pointer management, but ...
- 19 Jul 2022, 14:39
- Forum: Scripts
- Topic: Plugin development - RGB picture
- Replies: 5
- Views: 3718
Re: Plugin development - RGB picture
Wow, that really shows the power of the formula function.
Thanks for sharing. Meawhile the plugin is already fully working. Blazing fast, instant execution
I just need to add some GUI options to control the amount applied.
Again, thanks for your help.
Regards,
Nuno
Thanks for sharing. Meawhile the plugin is already fully working. Blazing fast, instant execution
![Smile :-)](./images/smilies/icon_e_smile.gif)
I just need to add some GUI options to control the amount applied.
Again, thanks for your help.
Regards,
Nuno
- 19 Jul 2022, 13:11
- Forum: Scripts
- Topic: Plugin development - RGB picture
- Replies: 5
- Views: 3718
Re: Plugin development - RGB picture
Hi Fabio,
thanks for the quick answering I will try that.
Regards
Nuno
thanks for the quick answering I will try that.
Regards
Nuno
- 19 Jul 2022, 11:45
- Forum: Scripts
- Topic: Plugin development - RGB picture
- Replies: 5
- Views: 3718
Plugin development - RGB picture
Hi! I am been trying to develop plugins for some functions I miss on AstroArt (SCNR, ArcSinStretch, HyperBolicStretch and others). I know there is already a "Attenuate one color" function but the SCNR script port I made is more effective (neutral) removing the color cast even messing around with the...
- 21 Mar 2022, 12:59
- Forum: General
- Topic: Astroart 8 SP1
- Replies: 4
- Views: 3695
Re: Astroart 8 SP1
Hi and thanks for the SP1!
Already tried the new Dizzle option. I found out that I have to disable the "Keep 16 Bit" option for it to function properly or else I get a completly white image result.
I am using DSLR Lights (Nkon D5500) in my case.
Already tried the new Dizzle option. I found out that I have to disable the "Keep 16 Bit" option for it to function properly or else I get a completly white image result.
I am using DSLR Lights (Nkon D5500) in my case.